Saturday, February 11, 2012

THE GAMER



The movie, “Gamer”, was one that says a lot about our addiction to technology and our removal from the “real world”. The movie identified the real life as it not even being real any longer. Everything was based on technology and the idea of living through someone else, someone who is still human and alive. It seemed as if the art was trying to imitate the real life. 
“Slayers” within the movie was a group of inmates who, for entertainment, were sent to kill, any who survived were sent free. The “slayers” were just like any reality television shows that we have now, besides the fact that someone is controlling them. “Slayer” had their fan base and was advertised everywhere for everyone to see. I don’t think it is morally right for death row inmates to die for entertainment. Main reason why is because viewers were getting their satisfaction of a show not realizing that these people were actually dying, they weren’t just players but actual beings. Just like in “Society” people in a world where they buy someone to live their lives. People were missing out on actually leaving their homes and going out into the real world to meet with people. This “society” was based on real people doing what their buyer, or controller, told them to do. 
Most women in this “society” were basically objects. Objects that were dressed and forced to do what they were controlled to do. Not just this, but they were mainly seen as sexual objects, that had no control in what they wore or did because they weren’t allowed to be the controller of themselves. This comes to goal of the HUMANZ. The HUMANZ wanted to stop all of the controlling of other people. All they wanted to achieve was for people to get back to normal, back to how they were. They wanted these people to stop playing through someone else and get up and live their lives. The HUMANZ wanted people to be control of their lives once again, why not communicate with others through themselves instead of being a member of “society” or through “slayers”. 

1 comment:

  1. As you pointed out, those that were "bought" or were in prison were treated poorly. It's as if Gamer's society (not the "Society" made by Castle) sees no hope for these people and would simply want to exploit them. If that's the message by the filmmakers, what do you think they are saying about our real world? Do we care about exploiting prisoners and purchasing "services" from other people?

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